I have been editing professionally since 2003. With undergraduate training in technical writing, I command not only the attention to detail required for quality copyediting, but also an eye for high-level organization and content development. I work on fiction, nonfiction, technical material, and games of all stripes.

I have extensive experience editing tabletop roleplaying game material in particular, with a focus on d20 system games including the Pathfinder RPG (first and second editions) and Starfinder. My deep understanding of game mechanics ensures that material is cohesive, consistent, and compliant with existing rules. 

While providing a complete listing of editorial credits is unrealistic, some of my favorite projects are highlighted below.

Selected Works

Pathfinder Core Rulebook (Second Edition) (Developer, Editor; Paizo Inc.) 

Starfinder Core Rulebook (Editor; Paizo Inc.) 

Pathfinder Playtest Rulebook (Developer, Editor; Paizo Inc.) 

Pathfinder RPG, Adventure Path, Campaign Setting, and Player Companion product lines (Editor; Paizo Inc.)

Starfinder product lines (Editor; Paizo Inc.)

Acquisitions Incorporated (Indexing; Wizards of the Coast and Penny Arcade)

Aethera Campaign Setting (Editor; Encounter Table Publishing)

Legendary Planet Adventure Path (Developer; Starfinder rules conversion; Legendary Games)

"Famous Freethinkers" cards (Editor, Proofreader; Camp Quest, Inc.)

Silven Trumpeter e-zine (Editor, Editor-in-Chief; Silven Publishing)

Dungeon Crawl Classics and Wicked Fantasy Factory 3.5 adventures (Editor; Goodman Games)

Construccion de Canas de Fagot (Editor, Layout; Chris Weait)
"The Ebb and Flow of Regional Parties: Political Openings, Behavioral Expectations, and Regional Party Volatility" (editor; Michael Cohen)

Pathfinder Core Rulebook (Second Edition